Custom Steampunk Leatherware and More

Custom Steampunk Leatherware and More​

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Costume Design

One of the greatest challenges I can get is to create a whole character from top to bottom. This is not an easy feat by any means, and usually takes months of planning and setting up everything. Research into each characters background must be developed and made credible. Ways to complete the items needed to bring it to life and finding the right elements that do not hinder the users mobility must be taken into consideration. Trying to keep costs down, and quality up are always a challenge. Lastly, fitting it all on one person, and making it wearable.

 I have included a brief history of each character and/or explanation into what went in to making it. I hope you enjoy it and get a glimpse into what it takes to make a character.

If you want to see other things I have created, please visit the Gallery. If you want to order something that is not in the Store, please contact us.

Character Development

One of the greatest challenges in character creation is making it believable. You can achieve this by knowing the history and life of the character, where they come from, what they intend to do, and how they got to where they are. The following link will take you to a presentation that is set up on Google Drive with public rights to help you develop your character if you want it to be more believable. By answering the questions, you will begin to create a realistic view of how your character will behave, act and dress.

Character Development Presentation

Juan De La Vega III - Airship Architect

My very first self built costume, and how it came about.

Steampunk Creation - Juan de la Vega III

Character Development:

This character was my first Steampunk Character that I brought to life thanks to Tim Ramsey who helped our little growing group of the Central Florida Steampunk Association grow.  I started with a great beginners guide to: "How to Make a Character?", and then take a lot of my own personal life history and apply it to this character. So this is me, back then!

BIO: Juan De La Vega III, an "Airship Architect" that is actually afraid to fly, but able to design the most wondrous creations ever seen.With the help of his Autonomous Distancing Apparatus (A.D.A.), he can see through ships, measure volumes and distances and also see what is wrong with ships without actually needing to be aboard. This helps him greatly as he is terribly afraid to fly.

Juan de la Vega III - Wastelands

Creation of Outfit

The outfit is a bit simple, but I knew that I wanted something "Proper" yet easy to alter and play with. I found on Deviant Art an image that gave me the inspiration for this look. I then contacted the artist, David Nakayama who goes by the handle *pixel-saurus, and got his permission to use his sketch to recreate the clothing. I blended the two male characters into one. I planned on doing the mechanic suit later on (work in progress...)

I used a broken down sewing machine to create the overcoat using a pattern based on styles of the 1920's. Had my Mom create the double breasted vest with metal buttons, and then trimmed it all out with leather accessories of my own making. The spats have gone through various renditions. I added an arm bracer that holds my phone, a belt that has a satchel and place for my cane, and some shoulder pieces that have a lot of details and hold the goggles. Then I topped it off with a handmade leather top hat.

Photo Credit: Lawrence Munne (See Credits Page)

Juan de la Vega III- full outfit

Details of the outfit

I have come to find that I love the little details that Steampunk has, or can have. Some like to have things move all over, I wanted to have a static image quality. So I made sure to have all the leather work have all the same tooling designs, color, and patterns.

I had a technological item that needed hiding so I decided to incorporate it into the outfit. In this image you can see how it all looks. The phone is still usable as a camera and it blends in with the rest of the look.
Photo Credit: Sean Neuwmayer (see credits)

Lady V - Headmistress of the Key Club Assassins

A journey is never good to do alone... so I brought my wife.

Lady V

Character Development:

I knew that if I wanted to be able to do things that had to do with Steampunk I needed to involve more than just myself. So it seems that my wife was more than willing to dress up, just as long as she did not have to make it.

I created a character that I took inspiration from the movie "She Devil", and changed it to where her character uses keys to represent the men that they have dispatched for their money. These ladies discuss moving money to better places to help others, but its more for them than anything else.


Photo Credit: The Portrist (see credits)

Creation of Outfit:

I wanted to give her a sexy yet dangerous edge to her. So I found an image online that I liked, and went about replicating it a bit. The corset was purchased, and so was the skirt, but her shrug was my creation.
I created a leather cincher for her with belts so she could hang bags, and cases. Also added a few more belts and storage pockets for her to use so she would not need to carry her purse.

I later modified two Nerf guns and made holsters for the pair. She has one and I the other.


Photo Credit: Brassroots Leather

Lady V - Leather Shrug

Details of Outfit:

The shrug is made of thin goat hide, hand stitched and stained, and then later a gear trim was added on the back.

Her signature keys on her collar show her rank, and some coverings for her arms to make it more sleek.

I will later add a single shoulder armor in plates that she can use in lieu of the sleeves, as she is also getting a bracer that can hold her phone like I use with my architect... and after using it a bit herself, she said that it was on her must have list.

The bracer was completed with a dragonfly made of gears, but no phone case on it.

Also working on an alternate for her with pants.


Photo Credit: Photography by Eve (See Credits page)

Radagast Underwood, aka - the Boiler Breaker

Second Costume - A Steampunk villain is born

Character Development:

This character is my second  Steampunk Character that I brought to life with inspiration from an image found online.

Although his origins are unclear we do know he was living during the time of Nikolai Tesla, and it was during one of Mr. Underwood's visits to the area where Mr. Tesla was working in the 1930's whilst looking for employment, that he became enamored with what he saw.

Mr. Underwood was a simple country man, and witnessed his parents die due to coal mining, and smog that was building up around the edges of town as the industries grew. He hated seeing the sky so dark, and was angered with the increasing amount of burning smells everywhere. Upon hearing Mr. Tesla mention a safer, cleaner and free energy source, he knew that this was the most important thing in the world. He vowed to make people notice... he promised to cleanse the skies of the burning and rid the world of the Steamers… he became a Tesla fanatic.

He commissioned Nikolai to design a suit powered by Mr. Tesla's free energy. This way he could show it off to the world to show just how good it was. He wanted to be a spokesman for Tesla. So Nikolai designed it, and handed over a booklet to Mr. Underwood, who then found the greatest builder he knew of to create the suit. It would be a case of irony that the greatest steam and boiler killer would be made by one of their own. Now unbeknownst to Mr. Tesla, he had added a few details in order not only show it off, but to power a weapon with it. Armed with this he would make the skies cleaner, one boiler at a time.

Creation of Outfit

The outfit was created by copying a set of football pads, and then the side and front details. I used my creative liberties to play a bit and make it my own. The front brass bowl is used to house the central plasma and two battery packs that light up the E-L wire that runs on the shoulders. The military backpack was purchased. The main gun was a Nerf Retrofit made to be longer and more menacing. Added a belly part to make it look like it had the lids of a cast iron stove look.

I intend to add a knee piece in the near future. His side arm is another Nerf gun. The gloves are purchased, and a matching leather detail was put on them and riveted to them. The mask has a small hole where there is supposed to be a hose connected to a water bottle/filter in case I need it.

Photo Credit: The Portrist (see sredits)

Details of the outfit

There is a vacuum tube in each of the shoulder pieces with a canister that was made using a paper tube, brass plate and copper wiring.

Photo Credit: The Portrist (see sredits)

Lady Diana Prince - Steampunk Wonder Woman

A fellow Cosplayer, who I saw would look amazing in Steampunk version of it.

Character Development:

This costume was more a challenge to myself to create a Steampunk version of a known character for someone else. After running into a local Cosplayer at a local convention, I was able to convince her to endure my creative side and be life-casted for this endeavor.

We felt that there should have been a super hero back then, and what better hero than a Wonder Woman.

This was our inspirational image taken from the web. The outfits final design was altered to make it less brazen, hence the choice to change the front to have a modesty cover, which was sewn by Shannon. The rest of the leather was done by us.

The Model, Evelyn, chose to alter the hat, and not use goggles as Wonder Woman would not have the need for them.

Steampunk Wonder Woman

Creation of Outfit:

Using the saran wrap and tape method, I created a torso model of the client and then proceeded to use an inspiration image found by her to create the final version shown here. The Costume is made using 6-7oz leather, metal chains, metal buttons, brass rivets, nylon thread, and leather acrylic paint.

The hat was made using a standard hat pattern and reducing it to 70%. It has the Wonder Woman logo on the top lid, and the tiara tooled on the side. The whole thing was then painted with leather acrylic paints and sealed for protection after about 25 hours of work.

The corset was created using an existing corset and transferring the pattern. This was then cut into 10 pieces and riveted together with 140 rapid rivets. Grommets were installed on the back panel to allow for tightening the nylon thread. The cups were made by hand stitching two pieces, and then hand stitching them to the corset with rapid rivets. The emblem was then glued and hand stitched to the front. The entire thing was leather acrylic painted, and the final details of brass buttons and chains were added. The corset only had to be altered once after completion and about 30 hours of work.


Photo Credit: Any Occasion Photography (See Credits)

Steampunk Wonder Woman

Details of Outfit:

The wrist cuffs were made using 8-9oz leather, and tooling a repetitive pattern on them using the smallest background tool available. Each cuff took about 14 hours to tool, then paint, and finally background dye to give it an antique look. They close with a simple red ribbon on the bottom.

The necklace is made of leather, chain and a magnetic clasp for safety.

The skirt was made by Shannon (pictured above) using navy blue heavy cotton fabric, and felt stars hand sewn on to the front modesty panel. The boots were purchased by the client and hand painted to match the corset.


Photo Credit: The Portrist (see Credits)

Princess Diana of Themysciara - Kingdom Come Wonder Woman Armor

She wanted bigger and better armor, so we kept building.

Character Development:

The Kingdom Come armor for Wonder Woman was commissioned by the same client as the Steampunk Version. But the difference is that this armor was to be classical Greek armor all painted gold.The entire suit also includes a Shield, Lance, Sword, and double axe.

This version of Wonder Woman also comes straight from the comic books. The image here is of the action figure that was to be used as the basis of creation.

Kingdom Come Wonder Woman

Creation of Outfit

The tiara is a simple 7-8 oz piece, cut to size of head, and tooled with a star. Painted with leather acrylic paint and closes with a snap on the back.

The chest piece is made non-traditional, as the client has a larger profile that would not allow for it. The pieces are edge glued together and then stitched together with a reinforcing piece on the back. The emblem is then contact cemented on the front to cover up the stitching and give it a more robust look. It is one piece in front wet formed from the mannequin and then using small buckles and straps attached to the single back piece. The shoulder straps have a double function as they hold up the armor and also cover up clips that are meant to hold wings up. There will be a small pocket attached later on the back piece that will hold the metal bars of the wings for support. Chest armor is 8-9 oz leather, wet formed, stitched and painted with leather acrylic paint.

The arm cuffs are two pieces of 8-9oz leather with snaps holding them closed. One has an additional piece of decorative leather glued to it and wet formed as per illustrations on comic books. One cuff is painted with leather acrylic paint in silver the other two toned silver and gold.

The belt, was another challenge as most illustrations had a small difference in them and nothing seemed to work just right. The final was a 8-9 oz leather with a 2" width, a small loop attached for the rope, another strap set for the axe, and the scabbard for the sword. Weapons are made of varied materials, pvc, worbla, and eva foam.

The skirt is made up of more than 20 individual pieces of 4-5 oz leather chevrons that are all stitched to the belt which closes with a pair of small brown buttons hidden under the armor. Traditional armor left the wearer exposed in the back, but we opted for a full covering, and a modest short pair of pants is worn under to prevent any mishaps. The entire thing is painted with leather acrylic paint in gold and given a brown dye over it do add depth and to remove the pure shine from it. We wanted it to look worn, but not with battle damage.

The Greaves are made from 8-9oz leather same as the chest piece and edge glued and stitched to give the final form that was wet molded into it. The pieces were individually tooled to look like more than one piece is in place. They are attached using 3 straps and brass buckles.

The shoes and flag were purchased separately, but the shoes were painted to match the rest.


Photo Credit: The Portrist (see sredits)

Kingdom Come Wonder Woman

Details of the outfit

The belt, was another challenge as most illustrations had a small difference in them and nothing seemed to work just right. The final was a 8-9 oz leather with a 2" width, a small loop attached for the rope, another strap set for the axe, and the scabbard for the sword. Weapons are made of varied materials, pvc, worbla, and eva foam.

The skirt is made up of more than 20 individual pieces of 4-5 oz leather chevrons that are all stitched to the belt which closes with a pair of small brown buttons hidden under the armor. Traditional armor left the wearer exposed in the back, but we opted for a full covering, and a modest short pair of pants is worn under to prevent any mishaps. The entire thing is painted with leather acrylic paint in gold and given a brown dye over it do add depth and to remove the pure shine from it. We wanted it to look worn, but not with battle damage.

The Greaves are made from 8-9oz leather same as the chest piece and edge glued and stitched to give the final form that was wet molded into it. The pieces were individually tooled to look like more than one piece is in place. They are attached using 3 straps and brass buckles.

The shoes and flag were purchased separately, but the shoes were painted to match the rest.

The wings and the Helmet were added later... they were the hardest part to get right.

Photo Credit: Photos by Eve (see Credits)

Dieselpunk Captain America

What would happen if Steve Rogers would have gone back in time a bit?

Dieselpunk Captain America Art

Character Development:

I challenged myself to create a Steampunk version of a known character for ME this time. I asked around a bit and after some discussion, I came to like this art and version of the Captain America the most. It was then time to plan it all out and figure what needed to be done.

I also came to determine that this version seemed more dieselpunk than Steampunk since its color scheme and gritty appearance seemed to be more in line with the prior war, but not so far back as to be steam. I may delve into converting this into a Steampunk version by changing it up a bit.
Dieselpunk Capt. America

Creation of Outfit:


In total this outfit has 15 parts to it.

1. Army Helmet With Biker Goggles

2. Red faux leather scarf

3. Under lining motocycle

4. Right upper arm plates w/ straps

5. Left upper arm shield with cross straps, arm shield piece

6. Right Full forearm gloves w/ pads

7. Shield w/ straps and magnets

8. Left Full forearm gloves w/ pads

9. Oversized belt, star buckle, and side bags.

10. Thigh pads w/ straps

11. Knee pads with connections to lower leg and boot covers.

12. Platform boots

13. Navy blue pants

14. Torn flag shirt

Photo Credit: Any Occasion Photography (See Credits)

Lawrence Munne- Dieselpunk Capt. America

Details of Outfit:


Lastly, the helmet and the shield shape were altered as I understood those would have been what he would have had after getting sent back in time from his start point at the second world war where he began. His round shield was given to him later and the helmet too.

Photo Credit: The Portrist (see Credits)

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